Using a money-making game to increase student engagement

Share on facebook
Share on twitter
Share on linkedin
Share on email
Share on whatsapp
Share on print
Students become easily engrossed in games How to keep students engaged is an age-old question for every teacher. Realising that most students become easily engrossed in games, while they may have difficulties concentrating in class, Kan Tanaka decided to investigate the phenomenon of gamification. In the simplest terms, gamification refers to a situation ...

These insights are reserved for our members.

To gain full access to all resources, become part of our future of education programme today.


Latest updates

Here you can find more information about the latest updates to our trend portal.

Release E-Learning

We're excited to share with you that we have added our first e-learning course, about Digital reality!

Update - All topics

We have created an overview page for you to discover all trends.

Release dashboard

We have released a new dashboard feature on your profile page that facilitate easy navigation.

Update Free trial

A free trial gives you access to up-to-date information about developments in education. Everyone can sign up now for 3 months free access.