Using a money-making game to increase student engagement
Students become easily engrossed in games How to keep students engaged is an age-old question for every teacher. Realising that most students become easily engrossed in games, while they may have difficulties concentrating in class, Kan Tanaka decided to investigate the phenomenon of gamification. In the simplest terms, gamification refers to a situation ...
These insights are reserved for our members.
To gain full access to all resources, become part of our future of education programme today.